Event-Driven Rock Pushing in RPG Maker

What we’re aiming for

Step 1: Create the Rock Event

Setting the image, name, priority and trigger of our rock event.

Step 2: Determine Player Direction & Button Press

Nested Conditional Branches — Is the player facing down and the button down is being pressed?

Step 3: Moving the Rock

For our down check, set the move to also be down. Add in the SE and make sure we skip if cannot move.

Step 4: Repeat for remaining directions

What the final event looks like.

Step 5: Playtest

It works!



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