Event-Driven Rock Pushing in RPG Maker

What we’re aiming for

Step 1: Create the Rock Event

Setting the image, name, priority and trigger of our rock event.

Step 2: Determine Player Direction & Button Press

Nested Conditional Branches — Is the player facing down and the button down is being pressed?

Step 3: Moving the Rock

For our down check, set the move to also be down. Add in the SE and make sure we skip if cannot move.

Step 4: Repeat for remaining directions

What the final event looks like.

Step 5: Playtest

It works!

--

--

Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store